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Test Course

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Test Course
Test Course (GT1)
Test Course (GT3)
The Test Course in both its old (above) and new (below) layouts, notice the difference in pit stop length and tunnel in both layouts
Circuit Length 6.43 miles (10.35 km) (GT3 and GT4)
3.257 miles (5.242 km) (GT and GT2)
Turns (Left/Right) 2
Track Type Fictional
Road Type Tarmac
Appears in Gran Turismo
Gran Turismo 2
Gran Turismo 3 A-spec
Gran Turismo 4
Gran Turismo PSP

The Test Course is an extremely large oval circuit that appears in all Gran Turismo games up to and including Gran Turismo 4. In Gran Turismo 5 and Gran Turismo 6 it is replaced by Special Stage Route X. The course is extremely long, with 2 long straights and 2 extremely wide turns. Many players use this course to find out the top speed and acceleration of their cars and is notable for conducting Stopping and Starting license tests.

Sector 1Edit

You start off near the pit lanes and a couple of stands. As soon as the race begins, you'll want to get to top speed as fast as possible. The 400m mark ends the first sector.

Sector 2Edit

Keep going full throttle until you reach the 1000m mark.

Sector 3Edit

After passing the 1000m mark, should you reach the first turn, keep holding the gas and don't let go, mainly because the turn is very wide. The tunnel entrance concludes this section.

Sector 4Edit

Continue holding the gas until the entrance to the second and last corner.

Sector 5Edit

Continue going full throttle on the second and last turn and the start/finish line.

In Gran TurismoEdit


Gran TurismoEdit

Gran Turismo 2Edit

Gran Turismo 3: A-SpecEdit

Beginner LevelEdit
Amateur LevelEdit
Professional LevelEdit
License TestsEdit

Gran Turismo 4Edit

Gran Turismo (PlayStation Portable)Edit

  • Driving Challenge A-1
  • Driving Challenge A-2
  • Driving Challenge A-3


  • As stated above, in GT5 and GT6, the Test Course was replaced by Special Stage Route X.
  • In all games it is featured, the first 400m and 1000m of the track is used to conduct the Starting and Stopping license tests. In an odd allusion, Special Stage Route X serves a very familiar purpose in the same license tests featured in Gran Turismo 6. Gran Turismo 5 is omitted from this realization as the Top Gear Test Track was used to conduct these tests, as well as slalom tests instead of the former two oval circuits and separate testing facilities for the slaloms.
  • In Gran Turismo and Gran Turismo 2, Test Course's turns are tighter and less banked than the one's feature in the succeeding two games, creating a difference in shape with the one the original PlayStation games having a more lithe and narrower shape than the ones featured in the PlayStation 2 series. The original PlayStation games also have cloudy, slightly dusky skies, while the later games' version have clear, mostly sunny skies. Other differences of the later track include no vegetation within the vicinity of the track both inward and out, inward tile walling, and a tunnel on the back stretch of the track.
  • Hidden away in the coding for one of the betas for Gran Turismo 3: A-Spec, the Test Course track featured in it had turns with rather progressive banking, getting steeper the more you got toward the middle of the turn. It's only accessible through hacking however, only the track and skybox are drawn; and the player has to physically find the road that makes the track.

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