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Gran Turismo 6 is the sixth main game in the Gran Turismo series, the second released for the PlayStation 3. Announced by Polyphony on May 2013, it was released 6th December 2013 for Europe, the Middle East, and North America. The game also featured micro-transactions for in-game credits up to March 28, 2018.[1]

Game Modes[]

Main article: GT6 Event List

Most game modes from Gran Turismo 5 have been carried over, although some have been renamed or overhauled. Upon release, the game contained an A-Spec mode, Arcade Mode and Online Lobby. A B-Spec mode and Track Designer were added as part of a post-release update.

Tracks[]

A total of 41 tracks (featuring 86 distinct layouts) are currently available (discounting the Moon).

As expected, a large portion of the tracks on offer are carried over from Gran Turismo 5:

Original tracks
World tracks
City tracks
Snow and dirt

Tracks that didn't appear in GT5, and have been included in GT6 are:

Original tracks

World tracks

Community and online services[]

New Community elements were added within Gran Turismo 6, including social media cross-interfacing. Cross-device compatibility was included, which allowed users to connect smartphones and tablets with iOS and Android to their PlayStation at track editor application.[2]

Community Clubs were available until March 2018, which allowed users to set private clubs up for online racing, as well as to create leagues and community forums to merge the game-world into the real-world.

Online services featured Open Lobbies, Seasonal Events, Quick Matches, updates and micro-transactions.

Car List[]

GT6 includes 1245 cars, and are no longer updated - whole list is documented here:

Main article: Gran Turismo 6/Car List

GT Academy[]

The GT Academy program, which attempts to invite Gran Turismo players into real-life motorsport, used the GT6 demo as a platform. The 2014 and 2015 editions of the event used the retail version of the game, both of which introduced new Nissan race cars to the game (Nissan GT-R NISMO GT3 Nissan GT Academy Team RJN '13 in 2014, and both the Nissan Zytek Z11SN Greaves Motorsport '13 and Nissan GT-R LM NISMO '15 in 2015).

Players who played the 2013 GT Academy program demo received Nissan GT-R NISMO GT3 N24 Schulze Motorsport '13 as a reward.

Version History[]

Main article: Gran Turismo 6/Version History

There have been 22 individual updates to the game, downloaded automatically from the PlayStation Network. The latest version of the game is 1.22. For the full list and details, see the link above.

Save Locking[]

The following testing was done with the physical/Blu-ray versions of the game only.

Presumably as an anti-cheating/hacking mechanism/region locking Gran Turismo 6 like GT PSP has limitations with save files by design (local account tested, both with the same name just different progress, on 2 different PS3s, not with a PS account synced, stock hard drive in both, may or may not effect PS3 device IDs or local user matching).

GT6 Save File Deletion Prompt

A photo showing the save file detection prompt about 'trying to load another user's save data'.

The player can select ok to allow the overwrite/restarting the game from the beginning or back out to the PS3 menu to avoid overwriting/deletion.

GT5 and GT6 backup files can't be moved

A photo showing that Gran Turismo 5 and Gran Turismo 6 backup files can't be moved.

The regular save files can be moved to another storage device but only for backing up and cannot be loaded on anything but the original user's device and loaded by the original user's creator.

(the coloured tick box means it cannot be moved to another storage device which is why the backup files are greyed out, the uncoloured will change to a tick if selected for moving)

If the player looks at their backup file on their PS3 in the PS3 game saves they will notice the save files can be moved but the backup file can not.

So the user can copy them to a USB or an external hard drive for moving sake, say the player wanted to format the hard drive or something else and move it back. So they can back it up but not share it and move it to another PS3 due to preventing cheating, save file editing, sharing save files.

The way save file checks work is that if the game upon loading up detects the player's save file on the original user account it was created on it (loading with a different account on the same PS3 won't load the save and present the save deletion prompt or to quit back to the PS3 XMB) will load normally.

If it is loaded by another PS3 user (on the same PS3 or a different PS3 but same username characters used it may determine it as a different user) when loading the game, it will request save file deletion and to create a new save file forcing the player to restart their playthrough from the beginning.

The player has the option to exit the game using the PS3 menu and quitting the game to avoid deleting the save file.

Another possibility is if the same user tries on two PS3s and wants to move their save file from one PS3 to another PS3 (for the sake of the console dying/being replaced as a plausible scenario same as swapping PSPs and using the same memory game in a different model or another of the same model) (testing with 2 local accounts on two different PS3s with the same name and hoping it can pick up on the same characters/same intended user) it will do the same and request deletion of the save file.

No region testing has been done to see if the game detects a game from another region (likely as regardless of region it is still based on the original and another user (regardless of PS3) the original save file was created on and by the original user not being loaded by another user.

So it may not be a case of the hard drive/device ID just different consoles even if the same local user name it may determine it as a different user. Untested with PS3s and PSN accounts synced to both or cloud saves. A similar situation happens with GT PSP saving locking and moving memory cards to another PSP.

Trivia[]

  • Many race cars that are available in Gran Turismo 5 have their name changed. Some received a minor name change (for example, losing the "Race Car" suffix), and other cars received a major name change (an example is the Peugeot 905 Race Car '92, referred as Peugeot 905B Evo 1 Bis LM '92 in this game).
  • The number 6 on the game's cover is drawn in similiar style to the number seen on the rear wing of Suzuki ESCUDO Dirt Trial Car '98.
  • This is the first game in the series in which the player is allowed to choose the color of the prize cars.
  • Credits are now capped at 50,000,000. In comparison, credits were capped at 20,000,000 in Gran Turismo 5. However this only happens when the game is updated to the latest version.
  • This is the first game in the series to not feature Used Car Dealerships since Gran Turismo 3: A-Spec. Instead, all standard cars can be bought along with the premium cars from the manufacturer's dealership. There are no levels to reach to be able to buy cars either, so (as long as you have the credits) you can buy every car in the game.
  • Gran Turismo 6' Screen Quality settings go by:
    • Normal: a balanced presentation with screentearing being the norm (always located in the upper side) that also comes with better performance.
    • Flicker reduction: V-sync (vertical synchronization) is engaged permanently at the cost of contant stuttering. Texture filtering is also dramatically improved.
    • Sharpness: This option is designed to address blurriness when the player opts to use the 480i output mode of the PS3. It appears to do nothing when playing with HD signals activated.
  • It is known that setting the PS3 System to output a 720p signal can deliver a substantially more responsive and consistent experience while playing this game.
  • This is one of two games in the main series that has a Simulation/Gran Turismo Mode screen that moves (the other being Gran Turismo 4), the other games in the main series have a fixed screen.
  • The GT Academy 2013 demo version of the game featured car categories (namely, mentioning the genre of a given vehicle), which, in a complete coincidence, would make an official debut in Gran Turismo 7
  • In the demo of this game, earlier versions, there was used for selection sound from GT5.

Soundtrack List[]

Main article: Gran Turismo 6/Soundtrack List

Notes[]

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