This page is for the PlayStation video game. For other uses, see Gran Turismo (disambiguation)
|Publisher||Sony Computer Entertainment|
|Designed by||Kazunori Yamauchi|
2 player (limited)
|Release date|| December 23, 1997|
May 12, 1998
May 8, 1998
Gran Turismo (commonly abbreviated to GT or GT1) is a racing game designed by Kazunori Yamauchi, and the first game in the Gran Turismo series. Gran Turismo was developed by Polyphony Digital and first published by Sony Computer Entertainment in 1997 for the PlayStation video game console. It was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of April 30, 2008 and scoring an average of 95% in GameRankings' aggregate score. The game has started a franchise, and to date has spawned over 10 spin-offs and sequels.
The first time Kazunori Yamauchi requested to develop this game, under the working title Test Drive, he was denied approval. Instead, he was asked to focus on producing two other games: Motor Toon Grand Prix and Motor Toon Grand Prix 2. He was the lead designer for both games and it allowed him to learn how to apply vehicle physics, create vehicle textures, and experiment with racing dynamics. After these two games were completed, he then again requested to start a new series. The board of directors, impressed by the success of the Motor Toon series, approved this request.
Main article: Gran Turismo Car List
There are nearly 180 cars included in the titular game, see the main article for a compiled list of these cars.
Main article: Gran Turismo/Track List
There are 11 courses featured in Gran Turismo, they are:
- Autumn Ring
- Autumn Ring Mini
- Clubman Stage Route 5
- Deep Forest
- Grand Valley Speedway
- Grand Valley East
- High Speed Ring
- Special Stage Route 5
- Special Stage Route 11
- Test Course
- Trial Mountain
All of these tracks, with the exception of Test Course, can be raced in the reverse direction. The Special Stage Route 5 and Route 11 courses can also be driven in time trial style in a special "GT HiFi" high-definition mode that is unlocked by completing the GT World Cup.
Gran Turismo is fundamentally based on the racing game genre. The player must maneuver an automobile to compete against artificially intelligent drivers on various race tracks. The game uses two different modes: Arcade Mode and Simulation (or GT) Mode. In Arcade Mode, the player can choose a car and track from the available selection and start a race against AI opponents, where winning races on different tracks and in different vehicle classes will unlock more cars to use and more tracks to race on.
However, Simulation Mode requires the player to earn progressively more difficult levels of driver's licenses in order to qualify for events, and earn credits, trophies, and prize cars by winning race championships. Winning one particular championship also unlocks a video and a few additional demonstration tracks. Credits earned by winning championships can be used to purchase additional vehicles, and for parts and tuning of all vehicles.
Officially there are 180 cars, however, two cars from the Japanese version, the Honda CR-X del Sol SiR and VGi '95, were both removed from the American and European versions. They are accessible in the American version via a cheat device, along with the Arcade Mode-only 1967 Corvette Stingray and 1998 Mazda MX-5 1.8 RS.
The opening song for the US and European versions is the song Everything Must Go by the Manic Street Preachers remixed by the Chemical Brothers. The opening song for the Japanese version is Moon Over The Castle by Masahiro Andoh, and it is often considered the "main theme" for the series. It is the also the opening theme for the Japanese versions of Gran Turismo 2, Gran Turismo 3: A-Spec, and Gran Turismo 4.
The game includes a limited selection of licensed songs. These include: Lose Control by Ash From the album 1977, 4 songs from the Swim era of Feeder :Chicken On A Bone Reworked instrumental; Shade Instrumental; Tangerine Instrumental; and Sweet 16. As Heaven is Wide by Garbage, Oxyacetalene; Skeletal; Autonomy; and Industry by Cubanate, and High by TMF (exclusive GT mix of 5 Miles High).
|Game Title||Year Released|
|Gran Turismo 2||1999|
|Gran Turismo 3: A-Spec||2001|
|Gran Turismo 4||2005|
|Gran Turismo 5||2010|
|Gran Turismo 6||2013|
|Gran Turismo Sport||2017|
|Gran Turismo 7||TBA|
Spin-Offs and ConceptsEdit
|Game Title||Year Released|
|Gran Turismo 2000||2000|
|Gran Turismo Concept||2002|
|Gran Turismo 4 Prologue||2004|
|Gran Turismo 4 Online||2006|
|Gran Turismo HD Concept||2006|
|Gran Turismo 5 Prologue||2008|
|Gran Turismo PSP||2009|
Gran Turismo was also released in a Limited Edition version, which were serial numbered on the bottom left corner. It is unknown how many of these Limited Edition copies were shipped, but all of them were sold in Japan. The packaging included a User Manual, a Reference Manual, a miniature drag-racing Christmas Tree (the seven-lamp countdown timer used at the start of a drag race) albeit with no lamps and stamped with the GT logo, and a unique disc case.
- This is the only game in the Gran Turismo series where there is more than one special color available on a single model.
- In the PAL and NTSC-U versions of the game, The rules of racing modifications are different. The player can perform racing modifications on the cars directly and weight reduction will be included, but in the NTSC-J Version, the player must reduce the car's weight through all three stages before being able to perform the modifications. In Gran Turismo 2, the rule of performing weight reduction first now applies in all versions.
- ↑ Japan and South Korea only
|This page uses content from Wikipedia. The original article was at Gran Turismo (PlayStation). The list of authors can be seen in the page history. As with Gran Turismo Wiki, the text of Wikipedia is available under the GNU Free Documentation License.|